Slaves to Freedom
====== Created Using Wizards of the Coast D&D Character Builder ====== Torigil, level 5 Shardmind, Psion Versatile Expertise: Versatile Expertise (Staff) Versatile Expertise: Versatile Expertise (Orb) Discipline Focus: Telepathy Focus Shardmind: Perception Bonus Background: Shardmind – Thought Builder (Religion class skill)
FINAL ABILITY SCORES Str 8, Con 14, Dex 10, Int 20, Wis 13, Cha 20.
STARTING ABILITY SCORES Str 8, Con 14, Dex 10, Int 17, Wis 13, Cha 17.
AC: 18 Fort: 15 Reflex: 18 Will: 20 HP: 42 Surges: 8 Surge Value: 10
TRAINED SKILLS Diplomacy +12, Religion +12, Arcana +14, Perception +11
UNTRAINED SKILLS Acrobatics +2, Bluff +7, Dungeoneering +3, Endurance +6, Heal +3, History +7, Insight +3, Intimidate +7, Nature +3, Stealth +2, Streetwise +7, Thievery +2, Athletics +1
FEATS Psion: Ritual Caster Level 1: Aberrant Mark of Madness Feat User Choice: Versatile Expertise Level 2: Psychic Focus Level 4: Superior Implement Training (Mindwarp staff)
POWERS Psion at-will 1: Dishearten Psion at-will 1: Mind Thrust Psion daily 1: Ravening Thought Psion utility 2: Intellect Fortress Psion at-will 3: Betrayal Psion daily 5: Hypnotic Pulse
ITEMS Robe of Eyes Cloth Armor (Basic Clothing) +1, Siberys Shard of the Mage (heroic tier), Cognizance Crystal (heroic tier), Bracers of the Perfect Shot (heroic tier), Resplendent Gloves (heroic tier), Adventurer’s Kit, Potion of Healing (heroic tier), Mindwarp staff of Ruin +1, Aversion Mindwarp staff +1, Amulet of Protection +1 RITUALS Conceal Dragon mark, Brew Potion ====== Copy to Clipboard and Press the Import Button on the Summary Tab ======
Torigil is a relatively young Shardmind who heard about the Dragonshard’s of Eberron and traveled there to study them to see if there was a link between them and the Living Gate. His research into the Khyber shards led him to be infected by a strange shard and he now bears an abberant mark of madness. He now avoids other shardminds and returning home in fear of infecting others of his kind in their search to restore the Living Gate. He is looking to figure out a way of removing the Mark but in secret. He wants no one to know he might be descending into the depths of madness.